Original Sin
Vrack
Bloodthirsty Pit Fighter
Description:
Vrack
Level 2 Fighter (Defender)
Medium natural humanoid (Half-Orc)
Age: 27 Weight: 220 Height: 6’2”
Alignment: Unaligned
Initiative +5; Passive Senses Perception 12, Insight 12
HP 38; Bloodied 19
Healing Surge 9; Surges Per Day 10
AC 19; Fortitude 17, Reflex 15, Will 12
Speed 6 (+2 when charging);
Languages Common, Giant
Background: Athlete – +2 athletics
Theme: Gladiator
Skills: (Athletics) +11, (Endurance) +8, (Intimidate) +7
Feats: Deft Hurler Style, Toughness
Str 18 (+4/+5) Dex 18 (+4/+5) Wis 12 (+1/+2)
Con 12 (+1/+2) Int 10 (+0/+1) Cha 8 (-1/+0)
Possessions Adventurer’s Kit, Hide Armor, Triple-Headed Flail, Net, Handaxe, 10gp.
Racial Traits:
Furious Assault: You can use furious assault as an encounter power.
Half-Orc Resilience: Gain 5 temporary hitpoints (10 at 11th, 15 at 21st) the first time you are bloodied in an encounter
Swift Charge: +2 to speed when charging
Class Features Combat Challenge, Combat Superiority, Arena Training-Proficiency with improvised weapons, AC bonus while not wearing heavy armor, proficiency with 2 weapons of choice(Triple Headed Flail, Net).
Power Descriptions
At-Will Exploits
Immediate Interrupt ♦ Melee Weapon
Standard Action ♦ Melee Weapon
Standard Action ♦ Melee Weapon
Minor Action ♦ Melee Weapon
Encounter Exploits
Free Action ♦ Personal
Standard Action ♦ Melee Weapon
Standard Action ♦ Melee Weapon
Minor Action ♦ Personal
Daily Exploits
Standard Action ♦ Melee Weapon
Bio:
Height: 6’2” | Weight: 220 lbs. | Age: 27 |
Eyes: Brown | Hair: Brown | Skin: Grayish Green |
The roar of the crowd was deafening, the heat of the sun unbearable. Sweat dripped off of his body as he circled his opponent. His opponent was done, the human had put up a good fight, but it was over. He knew it, his opponent knew it, but most importantly the crowd knew it. They smelled blood and it whipped them into a frenzy. The only way to quench their thirst would be the death of one of the contestants.
Blurred moments pass by, filled with feints and lunges, a contest more of skill than of brute force. It ends with Vrack straddled atop his opponent, the human weakling trying to break free. Weapons eschewed earlier in preference of a more personal approach, he beat his opponent senseless with his bare hands. Looking up, he could see the crowd wanted more, lusted for death. He is not one to disappoint. Grabbing a stone from the arena floor, he made quick work of his victims head.
The deafening cheers of the crowd faded to muffled thunder as Vrack was hauled back to his cage. Always back to the dark cage. His dwarven master smirks as his lackeys shove his prized slave behind the bars. He hates the cage that is his home. He does not recall the days before the cage, it has been too many years. There are images of sun and sand, but that is all. He has been in the cage since he was a youngling.
His guards have grown careless over the years, he lets them know this when he breaks one of their wrists as they are shoving him into his prison. The other guard tries to stop him, but is slow. Vrack is a beast who has finally escaped his prison, the other guard goes down in a crumpled heap of broken bones.
His attention turns to the dwarf. He can see fear in his eyes, the smirk is long gone. The day of reckoning has come, they both can sense it. The dwarf’s end is not quick, it is a revenge born of years of slavery. The dwarf screams, no one hears. The walls are too thick, the crowd outside too loud.
He walks away from the arena, he is a free man. Those who dispute this will meet their ends. He leaves the city, there are too many here who remember him from the arena. A new city is what he needs, somewhere to ply his trade, this time for profit instead of as a slave.
Portrait by Kerem Beyit